Virtuel verklighet och motion capture på webbenReport as inadecuate




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2015 (English)Independent thesis Basic level (professional degree), 10 credits / 15 HE creditsStudent thesis

Abstract [en] : The capabilities of web browsers are quickly becoming more advanced and thereare many new areas that still needs testing. This thesis is focusing on thefunctionality of virtual reality and motion capture in web browsers to determinetheir usefulness. To accomplish this a car simulator was built as a 3D webapplication with javascript to support for both technologies. The user is able tointeract with the world using both the solutions at the same time or individually.

Place, publisher, year, edition, pages: 2015. , 15 p.

Keyword [en] : Technology

Keyword [sv] : Teknik, virtuel verklighet, VR, motion capture, oculus rift, mocap, web, html, javascript

Identifiers: URN: urn:nbn:se:ltu:diva-53605Local ID: a9b13d8b-8ba3-448e-b74c-8197eb379c74OAI: oai:DiVA.org:ltu-53605DiVA: diva2:1026980

External cooperation Subject / course: Student thesis, at least 15 credits

Educational program: Computer Game Programming, bachelor's level

Examiners : Holmlund, Patrik

Note: Validerat; 20150625 (global_studentproject_submitter)Available from: 2016-10-04 Created: 2016-10-04Bibliographically approved



Author: Erikson, Dan

Source: http://ltu.diva-portal.org/







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