Computer Vision Methods for Registration: Mixing 3D Knowledge & 2D Correspondences for Accurate Image CompositionReportar como inadecuado




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1 ISA - Models, algorithms and geometry for computer graphics and vision INRIA Lorraine, LORIA - Laboratoire Lorrain de Recherche en Informatique et ses Applications

Abstract : We focus in this paper on the problem of adding computer-generated objects in video sequences. A two-stage robust statistical method is used for computing the pose from model-image correspondences of tracked curves. This method is able to give a correct estimate of the pose even when tracking errors occur. However, if we want to add virtual objects in a scene area which does not contain or contains few model features, the reprojection error in this area is likely to be large. In order to improve the accuracy of the viewpoint, we use 2D keypoints that can be easily matched in two consecutive images. As the relationship between two matched points is a function of the camera motion, the viewpoint can be improved by minimizing a cost function which encompasses the reprojection error as well as the matching error between two frames. The reliability of the system is shown on an encrustation of a virtual car in a sequence of the Stanislas square.

Mots-clés : réalite augmentée viewpoint computation augmented reality point de vue





Autor: Gilles Simon - Vincent Lepetit - Marie-Odile Berger -

Fuente: https://hal.archives-ouvertes.fr/



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