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Geometric Considerations for Stereoscopic Virtual Environments


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We examine the relationship between the different geometries implicit in a stereoscopic virtual environment. In particular, we examine in detail the relationship of retinal disparity, fixation point, binocular visual direction, and screen parallax. We introduce the concept of a volumetric spatial unit called a stereoscopic voxel. Due to the shape of stereoscopic voxels, apparent depth of points in space may be affected by their horizontal placement.



GVU Center Technical Reports -



Autor: Hodges, Larry F. - Davis, Elizabeth Thorpe - -

Fuente: https://smartech.gatech.edu/







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