BIM Based Virtual Environment for Fire Emergency EvacuationReport as inadecuate




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The Scientific World JournalVolume 2014 2014, Article ID 589016, 22 pages

Research ArticleSchool of Engineering, Cardiff University, Queens Building, The Parade, Cardiff CF24 3AA, UK

Received 19 March 2014; Revised 18 May 2014; Accepted 22 May 2014; Published 13 August 2014

Academic Editor: Yu-Shen Liu

Copyright © 2014 Bin Wang et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

Abstract

Recent building emergency management research has highlighted the need for the effective utilization of dynamically changing building information. BIM building information modelling can play a significant role in this process due to its comprehensive and standardized data format and integrated process. This paper introduces a BIM based virtual environment supported by virtual reality VR and a serious game engine to address several key issues for building emergency management, for example, timely two-way information updating and better emergency awareness training. The focus of this paper lies on how to utilize BIM as a comprehensive building information provider to work with virtual reality technologies to build an adaptable immersive serious game environment to provide real-time fire evacuation guidance. The innovation lies on the seamless integration between BIM and a serious game based virtual reality VR environment aiming at practical problem solving by leveraging state-of-the-art computing technologies. The system has been tested for its robustness and functionality against the development requirements, and the results showed promising potential to support more effective emergency management.





Author: Bin Wang, Haijiang Li, Yacine Rezgui, Alex Bradley, and Hoang N. Ong

Source: https://www.hindawi.com/



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